Saturday, December 31, 2011

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Silent Hill: Homecoming







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Silent Hill: Homecoming Review


3.5 Out Of 5 Stars (69 Customer Reviews)  
Reviews for Silent Hill: Homecoming (Video Game) It's onerous discussing dwellingcoming. It is a game that has come with its' justifiable share of controversy. The reviewers who supported the sport said "If you're a SH fan you must experience homecoming". How untimely and brief sighted that remark actually was. Sadly a choice of the most "hardcore" subsequently "jaded" Silent-Hill-Heads failed to like Homecoming. You could say a choice of them determined to hate it even earlier than the sport came out. However I'm just a little proud to claim while I love SH I by no implys took the franchise too significantly. I enjoyed each title for different purposes and I personal each sport but the very first one. (I even have the port of starting places for the PS2)



Moving on I'm going to address the principle complaints people had with the sport and debunk them one after the opposite.



Complaint # 1 The sport burrowed an excessive quantity of from the film.



Homecoming burrowed aesthetics from the SH movie. However prior to the whining crested to the best wave of angst many folks actually stated the movie was once one of the crucial easiest game to movie adaptations + the costume designs and creature editions had been in reality very devoted to the recreations. In lu of that the same will also be said of dwellingcoming....the creatures capture the spooky haunted environment of SH completely. In truth the simplest few nods to the film are the shift to the oppositeworld, nurses, order cultists, and Pyramid Head. The rest of the creatures are a hundred percent original and the story line has nothing to do with Alessa's alternate self Sharon or any of the main protagonists and antagonists from the movie. If you predict to look Rose and Cybil Bennet running round you may be in for a shocker as a result of they're NOT in Homecoming.



The plot considerations itself with Alex Shepherd and his determined search for his younger brother Josh. On the surface this may additionally seem like a repeat of the Cheryl/Harry dynamic but as we have now grown to predict the story takes a turn for the unusual afterward. In some meanss the revelations are more akin to SH 2 than SH 1.
Reviews for Silent Hill: Homecoming (Video Game) Waking up in a Gurney.. being wheeled down a gloomy and delapitated corridor by using what appears to be a health care provider. Turning to your right and your left, only to witness viscious acts of mutilation. Where are you? Is is any of this actual? You are wheeled to a cease, you unfasten your straps and proceed to step ahead. You open the door, and see a path of blood. Creaks and echos may additionally be heard throughout you, and your truly scared. You take step one into the darkness... Welcome to Silent Hill.



That, is how you start an intro.
Reviews for Silent Hill: Homecoming (Video Game) Homecoming is most effective the 0.33 Silent Hill game I've sampled. I recognize lots of people hated "the room," but I fell in love with that one instantly. To me, it was once as creepy because it was once curious; each time I back to the room, I'd scour it from high to backside, searching for further clues to lend a hand me unravel the story. I in level of truth felt a serious must get out, but then again, I used to ben't certain if I'd still need out once I had escaped... Hate it or find it irresistible, you need to provide props to the room for being authentic.



And then there is Homecoming. It's slightly of an peculiar dog, in fact. It contains enough ambiance from the earlier titles to make it feel 'silent hellolly,' nevertheless it fails so as to add anything new. There's no longerhing novel about it. Sure, it looks just right, and combat keep an eye fixed ons obtained a significant face-lift, however general, it feels soulless in comparison with earlier Silent Hill titles.



I may be getting jaded in my outdated age, however the unhealthy-guys don't appear all that creepy. The dogs wouldn't have any pores and skin on them. That's lovely same previous survival-horror fare, anymore. There are giant shambling mans that have blades where their head must be. Not certain how they is also able to see me, but they at all times comprehend precisely the place I am. Then there is the weird smoker zombie that is impossible to land a full combo on because there's no approach to avoid the constant movement of smoke that is pouring out of hellom. Oh, and then there are four-legged spider mans that have blades for toes. After you get to grasp them they are no longer too unhealthy, in actuality. They're in reality reasonably civil when combating; they every patiently wait their turn to be bludgeoned to loss of life along with your lead pipe.



The actually disappointing side of Homecoming is the reality that Silent Hill's now not an emotional/psychological thriller. It's digressed into extra of a "boo! scared you!" experience. And even a budget scares get to be predictable after a fashion. Oh...I'm coming into knee-deep water...I surprise what in the world is going to happen next/again?



I remember that the primary time I ever saw pyramid head. The sport switched to a cut-scene and he was once... doing weird factors to/with a zombie nurse. It was once perverse, grotesque, and...disturbing. Yeah! That's precisely what it was once. Disturbing! What the hell is that man? What the hell is it doing? Somehow I knew to run away. I failed to want to struggle it, I just wanted to be faraway from it!



You don't get that in Homecoming. You get canines without a pores and skin that never cease spawning and a dumb brother you are keen to chase straight through the gates of hell. Look, I even have a brother in real life. I love him and all, but if I ever noticed him run into a haunted health center with loopy zombie nurses wielding knives, I'd most definitely imagine heading again residence and catching jeopardy. Maybe which is simply me.


Silent Hill: Homecoming Overview


first silent helloll sport on XBX360.solve treacherous and lethal puzzles to examine darkish secrets.Enter the applying chapter of Silent Hill and study the town historical prior.All new subsequent gen images bring silent helloll to life like by no implys earlier than.features an all new soundtrack by means of acclaimed sequence composer Akira Yamaoka. Silent Hill: Homecoming marks the debut of the fashionable psychological horror collection on subsequent-generation consoles. Building upon the series' trademark foundations of ambiance, adventure and storytelling, it introduces a scary new and standalone sportplay experience destined to hang-out the goals of each first-time avid sportrs and people with some experience wandering the famously fog-shrouded boulevards of the city of Silent Hill and its new sinister sister metropolis Shepherd's Glen. Survive Shepherd's nightmare Explore Silent Hill as Alex Shepherd. View better. Battle scary enemies. View greater. And the unexpectedly scary. View better. Use instruments and your wits to puzzle-solve. View larger. The Story of a Grim HomecomingHomecoming's story follows the nightmare became actual life of Alex Shepherd, a battle veteran returning to hellos place of birth of Shepherd's Glen to analyze the surprising disappearance of his child brother, Josh. From Shepherd's Glen to the foggy side roads of dreaded Silent Hill, Alex should face the darkest of horrors in order to to find his brother. Struggling together with hellos personal grip on truth, it's here that Alex must unravel the mystery behind hellos nightmares, discover the truth at the again of hellos brother's disappearance, and confront the evil that takes hang of hellos personal flesh and blood in the process. Improved GameplayFirmly steeped in the Survival-Horror genre its collection has been pivotal in organising, motion in Homecoming is still in line with exploration of the fears living in the communities surrounding Toluca lake and puzzle-solving ability as a medians of surviving them. But to its credit sport developer Double Helix refuses to rest on earlier laurels, selecting as an alternative to include new more available gameplay in the hopes of gaining a model new target audience for Homecoming. Examples of this sportplay include:Next-Gen Visual and Spatial Features - Every sequel are having a look fors reinvent the namesake recreation in their collection. Homecoming does this in 3 methods, through adding the flexibility to toggle between a standard third-person view and an motion-oriented first-person view; by way of adding fully 3-D physics to the sport, developing a actualistic range of motion for any and all objects impacted by way of the player; and via adding transitions or "Hell States" that alter the sport's physical landscape at points in the sport each in real-time and by the use of cinematics. All three actively trade the means avid gamers see themselves and within the course of create an entire new game experience.An Enhanced Combat System - Adding to the standard knives, axes, pipes and other melee weapons that made up the arsenal of earlier Silent Hill video recreations, Homecoming provides all types of weapons and explosives. Fitting with the militia again-story of protagonist Alex Shephard, these weapons may additionally be wielded in attacks weighted as vulnerable or robust and will also be strung collectively in combos to stun or incapacitate opponents, who can then be taken out with highly effective ending moves..

Silent Hill: Homecoming Feature


  • first silent helloll sport on XBX360
  • solve treacherous and deadly puzzles to study darkish secrets
  • Enter the subsequent chapter of Silent Hill and examine town hellostory
  • All new subsequent gen photos convey silent hill to lifestyles like by no implys before
  • features an all new soundtrack with the support of acclaimed collection composer Akira Yamaoka


  • Silent Hill: Homecoming Rating


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    Silent Hill: Homecoming by Konami

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